From JSI C++ HostObjects and Fabric immutable shadow trees to Flutter’s Impeller GPU shaders and Kotlin Multiplatform LLVM binaries.
JSON serialization bottlenecks, C++ HostObjects, and Hermes AOT bytecode compilation.
Why JSON serialization over the asynchronous bridge created UI stutter, and how JSI exposes direct C++ memory pointers.
Why React Native uses Hermes to compile JavaScript into bytecode at build time instead of JIT compiling on mobile devices.
Immutable C++ shadow nodes, Yoga multithreaded layout, and atomic UI commits.
Strongly-typed C++ interfaces, lazy on-demand module loading, and automated build codegen.
Bypassing OEM widgets, AOT Dart compilation, and Impeller pre-compiled GPU shaders.
Shared Kotlin business logic, Kotlin/Native LLVM binaries, and native SwiftUI/Compose UI.